Posts Tagged 'Computer Games'

Computer Chess

Studying Deep Blue: The History and Engineering behind Computer Chess By: Lawrence Aung

Article appears in the Vol. 11, Issue 3 edition of Illumin, the undergraduate engineering magazine from the University of Southern California.  View this issue at http://illumin.usc.edu/

Game World Talk

Disruptive Construction of Game Worlds

By Shane Liesegang of Bethesda Softworks

Thursday, October 29 at 2:00 p.m.

Where:  the Scholars’ Lab in Alderman Library

Please join us this Thursday, October 29th at 2:00 p.m. in the Scholars’ Lab for a talk on “Disruptive Construction of Game Worlds.”  Shane Liesegang, a game designer for Bethesda Softworks and a former game designer for Electronic Arts, will illustrate approaches to creating intricate and challenging virtual worlds in computer and video game environments.

All talks in the Scholars’ Lab are free and open to the public.  For a full listing of events in the Scholars’ Lab this semester, please visit http://lib.virginia.edu/scholarslab/about/events.html


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